INA CONRADI

A NEW MEDIA ARTIST

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About

Ina is an award-winning new media artist, currently Associate Professor at the Nanyang Technological University Singapore, School of Art, Design and Media. Ina’s works uniquely span several disciplines: digital painting, experimental S3D animation, installation, and most recently media architecture. Ina’s explorations redefine the wide spectrum of what painting can be.  Her ‘paintings’ are often “unframed” and animated as cine-installation in a gallery, infinitely expanding within variable display immersive platforms such as for example Deep Space 8K, 360 screens, urban screens, or are “re-framed” back into cinema projection.

She has completed five experimental animated films since 2007:
Dreams (2005), Emotion Study (2010), Le Phénomène Atmosphérique (2011), Elysian Fields (2013), and Chrysalis (November 2016).

Most recent film Chrysalis (dir, Ina Conradi and Mark Chavez) received the 2018 Advanced Imaging Society Lumiere Awards and the 2017 Advanced Imaging Society- Lumiere Award-Europe and Best 3D Award  at the 8th Annual New Media Film Festival. The 2013 film Elysian Fields qualified trough awarded 3D Short Runner up  at the 9th Annual HollyShorts Film Festival as entry at the 86th Academy Awards Qualifying Screening together with 50 films from all over the world. She has exhibited and screened her works internationally. In 2017 she was invited to take part at the Singapore Inside Out: Tokyo (SG:IO), a creative showcase featuring works by some of Singapore’s leading contemporary creative talents, followed by invite by prestigious Ars Electronica Festival (2011-2017), BEYOND Festival, held at the Center for Art and Media Karlsruhe Germany(ZKM) (2013-16, & 2018), the New Media Film festival (Los Angeles premiers 2013 & 2017),  the HollyShorts Film Festival (2013 & 2017), the 14th International Beverly Hills Film Festival (Audience Award 2014),  SPARK [FWD] 3D, VFX & Advanced Imaging Conference Vancouver (2014) by Emily Carr/S3D Centre & the Canadian 3D & Advance Imaging Society, 67th Edinburgh International Film Festival UK (2013),  Brooklyn Film Festival New York (2012), International Animation festival of Brazil Anima Mundi  (2012,2013), 3D stereo Dimension 3 Festival Paris 2010, Attakkalari India Biennial Bangalore India (2011). Her works have been exhibited at the SIGGRAPH Asia 2013 Hong Kong Art Gallery (2013) and  projected on a large scale at the 27th Southeast Asian Games (SEAG), closing ceremony segment, Naypyidaw, Myanmar (2013).

In 2015, awarded Associate Professor (Tenure) the Nanyang Technological University (NTU), School of Art, Design and Media (ADM), institution she has joined in 2007-2014 as a Assistant Professor in a interdisciplinary Foundation Programme (Graphic Design) and BFA Visual Communication Programme.  She has been awarded Nanyang Education Award (School) 2014, Nominated for Nanyang Education Award (College) in 2015 and awarded same year prestigious  Koh Boon Hwee Scholars Award for Inspirational Teaching and Mentorship at NTU. Ina taught at the California State University Long Beach (CSULB)(2000-2003) and LASALLE College of the Arts Singapore (2005-2007).

Ina holds BFA in Textiles Design from the University of Applied Art Belgrade (1986) and MFA in Arts from the University of California Los Angeles (1989).

Ina was a member of Singapore China Association for Advancement of Science and Technology 2010-11, (SCAAST), member of the Union of Slovene Fine Arts Association, (ZDSLU) 1991-2017, and has been Japan Foundation Fellow since 1991.

creative-works

Creative Works

work

Research

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Research Statement

How can artists and film makers today create memorable digital experiences, an animated “artistic canvas” with art content that would work for advanced display technologies – from large scale immersive cinematic spaces such as planetariums to urban walls for community generated content? How can creative content remain unique and step ahead of the technology that enables it? Can the new media artists move the focus from the challenge of how to use new media technology to the challenge of how to create timeless quality experiences that involve the viewer as an active participant?

The broad objective of my research is to conduct an interdisciplinary exploration of the new aesthetic possibilities that combine digital painting, S 3D animation and new media technologies for novel immersive environments. The outcomes of the projects are creation of the original artistic content in collaboration of film makers, animators, educators, researchers and scientists.

The areas of my research interest are: fine art, digital painting enhanced with 3D computer animation for installation and public art.

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teaching

Teaching

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Teaching Statement

My teaching goal is to foster creativity through individual and collaborative learning experiences for interdisciplinary art, design and media projects.

Creative Excellence: My primary role is to create opportunities, and environments that foster individually constructivist learning experiences, and collaborative student learning. My goal in teaching is to establish a balance between the required role of the teacher to guide, and the student to freely and actively customize the norms and standards that define their own creative expression.

 Fine Art Studio Practice, Interdisciplinary Experimentation and Research: In teaching Foundation Disciplines, I believe that art studio practice summons up a timeless value of traditional media and object-based art as relevant to contemporary issues in art and design. Trust is put into uninhibited experimentation in a variety of processes and exploration of materials bringing students individually to the expression, performance and actualization of their design and intention. In addition my teaching programme blends complex new media disciplines, research, and theoretical discussion in a productive exchange of ideas.

 Successful Project: The best indicators for good teaching are the completion of a successful project, where the process is as equal as the outcome. A project is successful if students talk about it, if it triggers expectations and excitement from students and faculty. My colour theory projects are becoming legendary among students. My pattern class recently promoted learning collaboration with NTU Museum’s Public Art Initiative in completing large scale Public art Installation at the NTU Pavilion at Tan Chin Tuan Lecture Theatre.

Cultural and Social Impact: My goal is to promote cooperation and collaboration with industry and real projects that could be taken to market.  Students partner with local and international institutions such as example of 2nd year student Afiq Omar’s media art project (Pattern, Art, Design & Architecture). The work was selected for display in Times Square New York by CEMUSA, Digital Video network leading international outdoor advertising company, and had been estimated seen by 1.5 million viewers per day in New York City Times Square. My students are recipients of famous Crowbar Awards, shortlisted for NTU’s Koh Boon Hwee Lee Award, for Hsien Loong Outstanding All-Round Achievement Award, finalists for the NTU’s Institute of Materials (East Asia) Gold Medal Award, admitted to international Master Of Fine Arts programmes such as Rhode Island School of Design, (RISD) and Goldsmiths, University of London, interviewed by Yale University MFA programme. The students that joined my research as BFA Graduates started their VFX companies and business successfully as the works done during the research spent brought them international attention and professional success.

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