Abstract – Digital technologies have played an increasingly important role in explorations of new image-making methodologies in this multimedia age. Amidst the growing popularity of computer generated images, the traditional medium has however, remained a strong and undying art form because the tactile quality of paint materials cannot easily replaced. The use of computers in artistic creation can often create a barrier between the artist and the digital canvas, such that the resulting art piece loses the personal touch of the creator and becomes seemingly ‘emotionless’. The purpose of this paper is to introduce a new form of experimental animation that seeks to inject qualities of fine art painting into abstract computer animation through creative use of current industry standard software – Autodesk Maya and Next Limit RealFlow. The goal is to create moving pictures of a painterly abstraction that can be pushed further to produce aesthetically engaging and immersive experiences. Keywords – abstract art; painterly; Maya; RealFlow.
Painting Using Experimental Animation
Project ID:
ADM08044
URECA Project Category:
1
Title:
Painting Using Experimental Animation
Student:
Khoo Yi Hui
Supervisor:
Conradi, I. (Asst Prof)
Academic Year:
2008/09